Company overview

Pager Health acquired Onlife, a legacy wellness platform with millions of members on wellness plans, we inherited a product that had stagnated for years.

Users were frustrated, engagement was collapsing after initial use, and the underlying technical architecture was outdated.

  • Many members had given up on the product entirely, with some even abandoning their wellness programs because Onlife delivered little value beyond a once-a-year assessment.

    Public reviews reflected these issues starkly. Onlife's wellness app had earned mixed ratings on the App Store hovering around 2.0 / 5. Users were frustrated by crashes, glitchy interactions, and a setup flow that forced unnecessary steps like mandatory calendars and address connections that felt burdensome or confusing. One reviewer called the app "a garbage dump" and "terribly optimized," noting that the concept had potential but the execution left users disillusioned. On Android, the situation was similar: Across tens of thousands of installs, the average rating sat below industry norms for health and fitness apps, with frequent one-star reviews citing slow performance and poor usability.

    Internally, member services teams were the first to feel these pain points. Support call volume was high. Much of it driven by usability issues, unmet expectations, and confusion about how to use the product's features. Promised device integrations often fell short, and many members struggled to reliably connect or sync data from their wearables or health tracking apps. In analytics, we saw a brutal engagement curve: While many users completed the initial health assessment, daily engagement dropped by roughly 83% after day one, and there was no compelling reason for them to return.

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IN PROGRESS

We inherited a legacy wellness platform serving millions of members with a 2.0 App Store rating and 83% engagement drop-off after day one. The challenges had 3 issues:

  • Get users motivated to come back every day.

    • Support daily motivation loops

    • Use social proofing + friendly competition

    • Support manual logging and connected devices

    • Reinforce healthy behavior with rewards

  • Reward in 3 areas

    • Meeting the goal

    • Excelling as a team

    • Winning as an individual

  • Prioritize flexibility

    • Allow for manual or automated tracking

    • Have flexible rewarding

IN PROGRESS

IN PROGRESS

How do we motivate consistency without guilt?

How do we reward effort, not just winning?

How do we make progress feel visible every day?

Team competition flow

Reward for effort

  • Problem: Most users don’t place first

  • Risk: Drop-off after loss

  • Choice: Celebrate placement + effort

  • Outcome: Maintains motivation and repeat participation

Surface a personal goal

Use team chat to motivate

Notify on wins

Give tips based on ranking

Impact

  • Encourages daily participation

  • Makes team progress visible

  • Rewards effort across ability levels

  • Designed to scale across challenge types

How it was built


🎨 Figma designs (built with custom design system)


🤖 Tested AI-assisted prototype tools (V0 + Figma Make)


💻 Code-backed components (Shadcn)


🕺 Illustration library (Storyset)


🩸 Blood, sweat + tears


Why you should hire me

I excel at designing complex, multi-system product experiences that feel effortless for users.

I bridge product strategy, UX architecture, and visual execution, giving teams clarity and direction.

I design with business outcomes in mind, utilizing habit formation, engagement loops, and reward structures.

I’m comfortable owning entire features end-to-end, collaborating deeply with PMs and engineering, and delivering work that is both strategic and lovable.

My goal is always the same: design products people come back to every day because they want to, not because they have to.

Reach out and I’ll show you more of my work :)

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