Gamified team challenge
A social, reward-driven experience designed to build healthy habits and long-term engagement.
The problem
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Get users motivated to come back every day.
Encourage frequent use
Use social proofing + friendly competition
Support manual logging and connected devices
Reinforce healthy behavior with rewards
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Reward in 3 areas
Meeting the goal
Excelling as a team
Winning as an individual
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Prioritize flexibility
Allow for manual or automated tracking
Have flexible rewarding
Design intent
Key questions
How do we motivate consistency without guilt?
How do we reward effort, not just winning?
How do we make progress feel visible every day?
Team competition flow
Reward for effort
Problem: Most users don’t place first
Risk: Drop-off after loss
Choice: Celebrate placement + effort
Outcome: Maintains motivation and repeat participation
Surface a personal goal
Use team chat to motivate
Notify on wins
Give tips based on ranking
What really matters
Impact
Encourages daily participation
Makes team progress visible
Rewards effort across ability levels
Designed to scale across challenge types
How it was built
🎨 Figma designs (built with custom design system)
🤖 Tested AI-assisted prototype tools (V0 + Figma Make)
💻 Code-backed components (Shadcn)
🕺 Illustration library (Storyset)
🩸 Blood, sweat + tears
Why you should hire me
I excel at designing complex, multi-system product experiences that feel effortless for users.
I bridge product strategy, UX architecture, and visual execution, giving teams clarity and direction.
I design with business outcomes in mind, utilizing habit formation, engagement loops, and reward structures.
I’m comfortable owning entire features end-to-end, collaborating deeply with PMs and engineering, and delivering work that is both strategic and lovable.
My goal is always the same: design products people come back to every day because they want to, not because they have to.
Reach out and I’ll show you more of my work :)